Total War: Three Kingdoms is an upcoming turn-based strategy real-time tactics video game developed by Creative Assembly and published by Sega. Players control one of the game’s eleven factions, who must eliminate other factions, unify China and become its ultimate ruler. These factions are led by warlords, including Cao Cao, Liu Bei, and Sun Jian. In siege battles, players command both infantry and cavalry units. All the units featured in the game are divided into different retinues, with each led by a powerful general. The player can only deploy three generals into the battlefield at once, and players will only have access to the units that the generals can recruit. The player wins a siege battle when all the opponent generals are killed or the central point of the city is captured. These generals, which can be commanded separately from their troops, have possession of unique weapons and items, which can be looted once they are killed. For instance, Lü Bu’s Red Hare can be captured and used by other generals. Generals can also engage in a one-versus-one dueling, which ends when one of them dies or flees. Each general also has different classes and specialties, granting their units with both active and passive buffs. The team also introduces the concept of “guanxi” to the game, in which each general will form social connections and relationships with other characters. Viewing concepts like “obligations, reciprocity, and trust” as important virtues, these generals have unique personalities and desires that players need to cater to. If their demands are not met, their happiness rating will drop and this may lead to various repercussions for players.
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